Among those characters that are not revealed yet, please tell us (or drop a hint) about Kaneko-san’s favorite character with its attractive points.

It’s hard to define characters that are not revealed yet, since I don’t know when this answer is going to be released but…
There is a super cool character!
The rough sketch of this character drawn by Sasaki-san made me roll on the floor laughing (in a good way.)

Will there be any OTONA, an extraordinary adult, like WA4’s Gawn Brawdia, XF’s Hrathnir Kaisa Eleusinius, or Symphogear’s commander Genjuro Kazanari?

Alicia wields a spear-shaped ARM-like lump of iron, and Ingram doesn’t break his shoulder by throwing such a hugh gun-shaped ARM.
If you campare this with the real world, I believe that the protagonists are already super extraordinary, not just adults.
(Actually, there are certain settings that allow you to do that, but I won’t mention them here.)

Will there be a so-called “Robot” in AF?
And if it is, will it have a clear worldview like WA’s golem?

Londenium has a history of more than 10,000 years, and there are several scenes in which giant humanoid weapons appear.
About 1,000 years ago, there seems to have been a big battle in which the weapons were involved.

Is there someone in Armed Fantasia who tells different stories every day for a year?

I love daily texts like Armengard, so I want to do something like it. But it’s hard work!
Depending on the amount of funds collected, we would like to think about about this after the campaign ends.

Does the fact that there are illegal ARMs mean there will be characters like the Janus Cascade’s team of WA3?

As long as the illegal ARMs are circulating in the world, I think there will be people who use them.
Don’t you think it’s a waste to end with just the world settings?

How many members will a party have?

There would be 6 party members in total.
I’m planning to make a system that 3 of them will actively participate in battle in the front row, and the other 3 members will support those fighting members from the back row.

If puzzles are featured in ARMED FANTASIA, do you intend to make them as complex as the ones in the WILD ARMS series, or make it easier for casual players?

At this point, I don’t want to make the puzzles in the main story too difficult.
On the other hand, puzzles not in the main story will have a range of difficulty levels depending on the rewards you get.

On discord AMA, you answered that it’s hard to reflect the change in playable character’s name in character voices. How about changing the way they call player (in voices as well), is it possible?

It is technically possible!
But it will take some works (such as setting up specifications and conducting a debugging session) to adopt the system, so some other systems and parts might not be adopted instead.
Therefore, I would forgo the system this time. My apologies.

I like the way WILD ARMS series add ruby (phonetic guides) to its texts. Will ARMED FANTASIA also going to add ruby on its texts? I really wonder!

I too would like to add ruby (phonetic guides) to texts!
But translating might be a hard work…
By the way, how many people in the world understand Kaneko’s goofy words in the first place? Have those words been translated properly? (I’m really worried about it.)

How do you plan to creat event scenes in which the characters talk to each other?
For example, would there be characters’ pictures like the scenes of “WILD ARMS the 4th Detonator”?

For now, those event scenes are planned to make using 3D models.
It is simple,
the more funds we have, the more motions we can add to those models.
By the way, I like the event scenes of “WILD ARMS the 4th Detonator” using characters’ pictures.
Within the limited budget, staffs gathered their ideas not to make those scenes boring. I think the idea of “moving flame images” was and is interesting.

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