Worldbuilding Wednesday #2

We are at our second Worldbuilding update and this one provides a ton of new information about Armed Fantasia!

CAMPAIGN UPDATES

Chat with the Creators

Kaneko-san and Machida-san will both be dropping in on their respective discord on September 7th (Wednesday) at 8PM EST/5PM PST.
Both creators will be visiting the English and Japanese channels for about 1 hour saying hello, teasing stretch goals, and answering your burning questions.
Kaneko-san will first be visiting the below listed Japanese channels for about 15-30 minutes and then jump into the English facing channel after that.
If you have time, this is a great chance to get to know your creators!

Armed Fantasia Discord

#アームド・ファンタジア (Japanese)
#armed-fantasia-chat (English)

Penny Blood Discord

#ペニーブラッド (Japanese)
#penny-blood-kickstarter (English)

Stretch Goals

Penny Blood is getting very close to clearing its first stretch goal!
Individually calculating the stretch goals is no easy task, but we’ll keep you updated as we get close to clearing goals.
Also, feel free to check us out on social media or the Kickstarter comments sections because sometimes we can react faster there.

Merchandise News

Those premium rewards came and went. Wow. “Making Music II” and “Have a Voice II” went in less than 4 hours.
As a general rule for premium rewards, if they are sold out, we talk with the teams about whether a reissue is possible.
Sometimes they say yes, and sometimes no.
No one wants to ruin the game’s atmosphere with too many of these, so it’s a delicate balancing act.
However, in the case that we are able to beg and plead for a reissue, it usually comes with a 10% increase in base price.
Getting “early bird” discounts for taking the plunge earlier is fairly standard in Kickstarters so we wanted to be clear about that for future premium reward reissues.
More merchandise and reissues will be added next Monday

We know a lot of people are asking for specifics for the upgraded art book.
After we get a write up from our partners at Cook & Becker, we’ll share with you.
It really is going to be a beautiful collectible.

Community Game

The sly Gwiber counterattacked over the weekend but Armed Fantasia community came through putting up 17 amazing pieces of art.
Here are some of the best ones! As always, you never know when a counterattack could occur so check the campaign frequently and see if you can help out.
Extra points go towards making the rewards better for EVERYONE.

And the one who chose these pieces was none other than Ishii-san, the member from the Armed Fantasia team who designed Gwiber!
We also got a comment from Ishii-san.

“I’ve seen all of the fan-art that was made of Gwiber. They were all amazing pieces of work. I was told to choose five, and I had to choke back tears as I did so!” -Ishii-san.

クラモン(@kuramoonn)
Korrag(@Korrag4)
Ganty R❀se HYPE FOR PENNYBLOOD(@xacidstrawberix)
リンク(@Linkleft)
Zaxio(なーじゃ) (@2axi0)

There are still several community goals open, so see if you can work together as a community to clear them.
One note about the community game: the first 3 challenges are worth 1 point each. The special attack is worth 2 points.
The last goal on the list is a guard that reduces the goal amount for a counterattack.
The AF team completed their “guard goal” which meant you only needed 10 pieces of Gwiber fan art instead of 20! Securing that guard goal in advance helped you stop the Gwiber counterattack!
Additionally, all the accrued points for both teams go towards unlocking Combo community stretch goals.
The more both teams can complete, the better the rewards for both games.

CONTENT UPDATES

Armed Fantasia delves into a lot of the core lore behind the game.

Londenium

The story takes place in a land far, far away. A land known as <Londenium> . In the ancient tongue, the word means <wilderness>.
The majority of the ground is dried up and barren, and what little water or plant-life that is left is slowly fading away. The land of Londenium will soon have no future.
The cause of the phenomenon that created this wilderness and tore hope from those who live here is still uncertain, but one theory suggests that the first few cases appeared roughly 1000 years ago, when the Order of the Sacred Key was established… although details remain unclear.
Humanity is not only in danger because of the harsh environment they live in. Another calamity, born of the world’s distortion, threatens humanity. Anomalies.
Humanity has nowhere else to hide, but they’ve no choice but to cling onto hope for the world and keep on living.
Around Londinium are structures–evidence of the world before it began to decay. Ruins of a prehistoric civilization hide technologies and dangers once thought long lost.

One of the settlement of Londenium
People who live in Londenium (NPC)
Land of Londenium, where wasteland is progressing

The Order of the Sacred Key

The Order was established roughly a millennium ago, around the same time the world started turning into a wilderness.
With humanity falling from the top of the food chain, the Order tasks itself with how to unlock the future of humanity. They believe strongly in their mantra of cladding themselves in iron and shedding blood in order to achieve that goal.
Their symbol is a woman martyred for her beliefs — a sword saint — but in spite of this the Order is not a religious organization. They are, instead, the sole governing body for all of Londinium while it remains unable to maintain any sense of statehood/sovereignty/self-rule due to its decline.
And so they have come to be known as a World Governing Organization.
They help establish laws, build infrastructure, stimulate economic growth, and protect the peace. They also share technology to make life in the harsh world easier and lead armed groups to deal with the threat of Anomalies.
One of those groups are Knights of the Order. The other a guild that supports adventurers known as <Pathfinders>.

The Order also heads up research on ARMs, the weaponry that both Knights of the Order and Pathfinders use. It wouldn’t be an exaggeration to say that the Order controls all the instruments of violence in Londenium.
From the cradle to the grave, the Order wants to govern over even life and death itself. The Order naturally comes to rule over the world with an iron fist, and there is no small amount of civil unrest about it.

The Order Knight Alicia
The Order of the Sacred Key Emblem

ARMs

ARMs are a secret weapon used by humanity in their battle against the Anomalies that roam the wilderness and dwell in the darkness of ruins.
ARM is short for <Aether Reaction Maximizer>, and is the name most people use to refer to them.
ARMs are machines that react to Aether (the source of magic within all living things), amplifying that power in order to drastically strengthen the user. They were created to give the user a way to deal with any threats that stand in their way.
There are six basic frames for ARMs: Guns, Spears, Staffs, Gatling Guns, Katanas, and Fist Weapons. They are created by the Order of the Sacred Key, and over roughly a millenium have seen constant technological advances.
The Order of the Sacred Key claims that ARMs include many hidden functions not covered in their manuals, as well as many black boxes installed during their creation, subsequently making it impossible to manufacture one outside of the Order’s development branch.
One would think, then, that all ARMs sold on the market would subsequently be under the control of the Order of the Sacred Key, and yet…
There have been reports of bootleg ARMs being created illegally and sold on the black market. The Order sees this as a problem they cannot ignore.
Not only are they easy for criminals and those with bounties on their head to get their hands on, but the bootlegs have their limiters and safety measures taken off. This makes them less safe, but boosts their output making them dangerously lethal.

6 basic frames of ARMs

Pathfinders

<Pathfinders> is the name given to adventurers who travel across the vast wilderness.
They repel Anomalies, guard merchants, or search the depths of ruins for treasure or lost tech. They face danger for the sense of adventure and to keep their rations full.
Most Pathfinders specialize in a type of ARM in order to cope with the dangers of the wastes, so they typically belong to a guild of the Order to benefit from their support.
Pathfinder guilds offer aid to the Pathfinders, acting as an intermediary and mediator for quests, but are also tasked with managing and monitoring them.
However, Pathfinders, with their powerful ARMs, are considered by many to be just as dangerous to their way of life as Anomalies are.

Pathfinders Ingram and Euclid

And that completes our second Worldbuilding update.
Let us know what you thought in the comments!